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-
- -*- MoRE SHYtE To ENJoY -*-
- -+- -+- -+-
- /\________ ___ __ ______
- /\ / /\__. __/ /._ \__ /./_ .__/
- /. \/ /./ / / / __/ \/ / / /
- / /\. / / / / -N- / _ \ ./ /.__/./
- +--\/--\/\___/-----____________/----+
-
- -*- FULL DOC'S FOR -*- THE PATRICIAN -*-
-
- TYPED BY === B.O.L.T. ===
- ~~~~~~~~
- -+- THE PATRICIAN ..FROM ASCON 1993 -+-
-
- CONTENTS
- ~~~~~~~~
- 1: INTRO
- ~~~~~~~~~
- 2: ARRIVAL
- ~~~~~~~~~~
-
- A: START
- B: SCROLL
- C: SHIPYARD
- D: OFFICE
- E: BANK
- F: HARBOUR INN
-
- 3: GETTING ON
- ~~~~~~~~~~~~~
-
- A: STORE
- B: WEDDING
- C: MARKETPLACE
- D: TOWN HALL
- E: GUILDE
- F: SMITHY
-
-
- 4: PROVING YOURSELF
- ~~~~~~~~~~~~~~~~~~~
-
- A: GUARD SHIP
- B: CONVOY
- C: SEA BATTLE
- D: FLEET
- E: SIEGE
-
-
- 5: KEYBOARD CONTROLS
- ~~~~~~~~~~~~~~~~~~~~
-
-
-
- 1: INTRO
-
- PRELIM >>>> YOU NEED A MINIMUM OF 1MB OF RAM AND A COLOUR MONITOR. HARD
- DISK INSTALLATION IS RECOMMENDED.
-
- PATRICIAN IS A TRADE SIMULATION GAME FOR 2-4 PLAYERS. THE ACTION IS SET IN
- THE MEDAEVAL GERMANY DURING THE TIME OF THE POWERFUL TRADING ORGANISATION
- KNOWN AS THE HANSEATIC LEAGUE. THE PLAYER CAN CHOOSE ONE OF EIGHT HANSEATIC
- TOWNS TO BE HIS/HER HOME BASE AND AS A SHIP OWNER, SEND OUT HIS FLEET TO
- SIXTEEN TOWNS TRADING IN EIGHTEEN DIFFERENT TYPES OF GOODS. BY CLEVER
- ACTIONS YOU CAN GAIN THE SUPPORT OF THE LOCAL TOWNS PEOPLE AND BE ELECTED
- MAYOR. BEING MAYOR ALLOWS YOU TO JOIN THE HANSIATIC LEAGUE MEETING AND RUN
- FOR ALDERMAN OR PATRICIAN... IF YOU SUCCEED YOU HAVE WON THE GAME !
-
- WHEN YOU PLAY THE PATRICIAN YOU WILL NOTICE THAT THE PRICE OF GOODS IS NOT
- FIXED AND IS INDEED DEPENDENT ON THE WAY THE GAME IS PLAYED. THE PRICE AND
- SUPPLY OF PIG IRON AND LEATHER DICTATE THE PRODUCTION OF HARNESSES AND THE
- AMOUNT OF PEOPLE IN THE TOWN DEPENDS ON THE SUPPLY OF FOOD ! YOU CAN ALTER
- THE ECONOMIC STRUCTURE OF YOUR CHOSEN TOWN AND INFLUENCE THE WEALTH AND
- SUCCESS OF THE TOWN AND IN DOING SO ENHANCE YOUR OWN STANDING AND " RUN "
- FOR MAYOR ! NO TWO GAMES ARE THE SAME BECAUSE OF THESE FACTORS ! WATCH THAT
- YOU DONT JUST TRADE LUXURY ITEMS OR ELSE THE SYSTEM MAY COLLAPSE AROUND YOU
- AND NO AMOUNT OF THALER ( CURRENCY ) WILL HELP YOU OUT !!! THUS YOUR ACTION
- DETERMINE THE OUTCOME OF THE GAME !
-
-
-
- HISTORY IN BRIEF:
-
- THE BALTIC TRADE STARTS WITH THE VIKINGS IN THE 8TH CENTURY.. FREQUENT
- RAIDS OCCUR IN ENGLAND DENMARK AND NORWAY AND FRANCE... LEADING EVENTUALLY
- TO THE MEDITERRANEAN.
- THE VIKINGS SETUP TRADING POSTS ACROSS THE BALTIC AND SETTLEMENTS SPRUNG UP
- AROUND THEM.... MERCHANTS STARTED TO TRADE LIMITED LOCAL GOODS AND
- AGRICULTURE AND FISHING PLAYED A LARGE PART IN THE SUCCESS OF THE
- SETTLEMENTS.
-
- THE VIKINGS TRADE DECLINED IN THE 11TH CENTURY AND THE CENTRES ALREADY
- SETUP CONTINUED TO TRADE GOODS... WITH THE SLAVIC PEOPLES CONTINUING THE
- SEA TRADING... BLOODY FUEDS OCCURED OVER WHO HAD WHICH ROUTES... AND SOME
- TRADERS TEAMED UP TO OUST OTHER WEAKER TRADERS...POSSIBLY THE EARLIEST
- SIGNS OF THE " HANSIATIC MERCHANTS LEAGUE ".
-
- IMPROVEMENTS IN THE ECONOMIC SITUATION AND POLITICAL STABILITY AS WELL AS
- TRANSPORT ...LED TO THE COASTAL TOWNS DOULBLING THE POPULATION IN GERMANY
- PROGRESS WAS SLOW WITH RELIGIOUS CUSTOMS BECOMING INTEGRAL TO THE LIFESTYLE
- OF THE PEOPLES. FEUDAL LORDS WERE PRESENT IN THE 12TH CENTURY AND THEY
- IMPOSED CUSTOMS ON THE PEOPLE THEY GOVERNED... TAXES AT A LOCAL LEVEL WERE
- INCURRED ON THE PEOPLE IN RETURN FOR PROTECTION. ( SOUNDS LIKE THE MAFIA ?)
- VARIOUS COUNTRIES SPECIALISED IN PRODUCING RAW MATERIALS AND THIS TRADE
- STRENGTHENED THE OVERALL PROGRESS ACROSS THE BALTIC AND EUROPE. TRADE
- BETWEEN ENGLAND AND FLANDERS WITH WOOL FROM ENGLAND AND CLOTH WEAVING IN
- FLANDERS FOUNDED THE HANSIATIC LEAGUE !
-
- EMERGING FROM THIS TRADE SCENARIO WAS THE TOWN OF LUBECK WHICH ENJOYED
- PARTICULAR SUCCESS WITH HENRY "THE LION" A SAXON DUKE... HE HELPED LUBECK
- ENJOY A PHENOMENAL RISE TO SUCCES IN TRADIN PRIVILAGES.... HENRY FELL AFTER
- REFUSING TO HELP HIS EMPEROR IN A FEUDAL MATTER BUT LUBECK SURVIVED AND
- BECAME A TOWN OF THE RELAM AND WAS PROTECTED FROM THE TERRITORY
- OVERLORDS... THUS OFFERING GOOD PROTECTION FOR THE SURFS WHO WANTED
- FREEDOM. VARIOUS TOWNS AROSE IN THE REGION OF LUBECK.... ROSTOCK, WISMAR,
- STRALSUND, DEMMIN, GREIFSWALD, ANKLAM AND HAMBURG. THIS RISE IN TRADING
- POWER LED TO THE MONOPOLY OF THE HANSEATIC LEAGUE.
-
- THE ACTIONS OF THE MERCHANTS IN THE 12TH CENTURY OPENED UP NEW TRADE ROUTES
- IN THE EAST AS FAR AS GOTLAND. TRADING SPRED INTO SWEDEN AND NORWAY AND IN
- THE 13TH CENTURY TRADE INCREASED IN FLANDERS AND THE TOWN OF BRUGES... THE
- GERMANS TRADED CLOTH AND THE DECLINE OF FLANDERS TRADING OCCURRED AND THE
- MONOPOLY OF THE GERMAN HANSEATICS INCREASED. HAMBURG AND LUBECK WERE
- ESTABLISHED AS THE LEADERS IN TRADING BETWEEN ENGLAND AND FLANDERS AND AS
- FAR AS NOVGOROD IN RUSSIA. NEWER AND BIGGER SHIPS AT THIS TIME INCREASED
- THE WEALTH AND STRENGTH OF THESE " MERCHANT LEAGUES "... THUS THEY
- DOMINATED THE SEAS UNTIL THE 15TH CENTURY ! DURING THIS TIME SEA PIRATES
- WERE RIFE AND OFTEN MADE SIGNIFICANT TROUBLE FOR THE MERCHANTS..SO MUCH SO
- THAT GUARD SHIPS WERE PRESENT IN HARBOURS AND TRADING SHIPS CARRIED THEIR
- OWN WEAPONS TO FIGHT WITH.
-
- BY PLAYING THE PATRICIAN YOU WILL BECOME INVOLVED IN THIS HISTORY AND HAVE
- THE CHANCE TO RISE TO SUCCESS IN THE SAME WAY AS THE EARLY GERMAN MERCHANTS
- DID. CAREFUL STRATEGY AND PLANNING WILL ENSURE YOUR RISE TO THE ULTIMATE
- POSITION OF "THE PATRICIAN " !
-
-
- 2: ARRIVAL
- ~~~~~~~~~~
-
-
- A: START
- ~~~~~~~~
-
- ON LOADING YOU HAVE A SIGNPOST GIVING CHOICES...
- START... THIS IS THE MAIN GAME OPTION
- LOAD ... THIS ALLOWS YOU TO LOAD A SAVED GAME
- PRACTICE. THIS ALLOWS YOU TO GET TO KNOW THE MARKETS IN PEACE AND QUIET.
-
- SEX!... WHEN YOU HAVE CHOSEN " START " OR "PRACTICE " A CANVAS IS LOWERED
- AND YOU GET THE CHOICE OF A MALE OR FEMALE CHARACTER... GO ON PLAY A GIRLIE
-
-
- COAT OF ARMS... ON THE NEXT SCREEN YOU HAVE THE CHOICE OF FOUR FAMILY COAT
- OF ARMS... CLICK ON YOUR CHOICE
-
- HOME OFFICE... EIGHT CHOICES OF HANSEATIC TOWNS FOR YOU TO CHOOSE.. CLICK
- ON THE COAT OF ARMS TO SEE WHICH TOWN IT IS.. AND CLICK ON IT AGAIN TO
- CHOOSE. BE CAREFUL WITH YOUR CHOICE EVERY TOWN HAS ITS ADVANTAGES AND
- DISADVANTAGES.... SUCH AS TRANSPORT, POPULATION, MONEY RESERVES.
-
- ANOTHER PLAYER SELECTION SCREEN APPEARS TO ADD UP TO 4 PLAYERS.. IF YOU
- WISH ONLY ONE THEN JUST PRESS RETURN TWICE AND YOU WILL SKIP THAT PART.
-
- IF YOU CHOOSE " QUICK GAME " THE ONLY DIFFERENCE YOU GET IS THAT YOU HAVE
- TWO SHIPS ... A COG AND A SLOOP... OTHERWISE YOU ONLY START WITH A SLOOP.
-
-
- B : THE SCROLL.
- ~~~~~~~~~~~~~~~
-
- THIS RECORDS THE DATES OF EVENTS WHICH OCCUR IN THE GAME.. POLITICAL AS
- WELL AS TRAVEL EVENTS ARE RECORDED... GET TO KNOW THE COMPETITION THYE WILL
- TRY AND MAKE IT DIFFICULT FOR YOU TO BECOME MAYOR.
-
- STARTING MOVE :
-
- WHENEVER ONE OF YOUR SHIPS REACHES HARBOUR YOU WILL BE CALLED UPON TO MAKE
- A MOVE. THE MESSAGE ON THE SCROLL TELLS YOU WHICH SHIP HAS ARRIVED WHERE...
- ANNOUNCE YOUR PRECENCE BY PRESSING ANY KEY.
-
-
- C : THE SHIPYARD
- ~~~~~~~~~~~~~~~~
-
- THE FIRST SHIP APPEARS AND YOU HAVE THE OPTION OF NAMING YOUR SHIP..PRESS
- RETURN WHEN DONE... THE SCREEN CHANGES TO THE SHIP-YARD.. THE LAYOUT IS
- LIKE THIS
-
- ON THE LEFT IS THE REPAIR AREA WHERE A BOAT IS BEING PULLED FROM THE WATER
- THE BUILDING IS THE CONSTRUCTION CENTRE
- NEXT ON THE RIGHT IS THE WRECKING AREA
- ON THE REAR OF THE LARGE SHIP ON THE RIGHT IS THE SHIPS NAME
- ON THE JETTY FAR RIGHT IS THE INSPECTION AREA
- THE BUILDING ON THE RIGHT IS THE ARMOURY.
-
- INSPECTION... CLICK ON THE MAN ON THE GANGPLANK AND HE WILL REPORT YOUR
- SHIPS CONDITION... IF IN POOR REPAIR YOUR SHIP WILL NOT SURVIVE A STORM !
-
- REPAIR .... CLICK ON THE STERN OF THE SHIP BEING HAULED UP THE JETTY.. THE
- MASTER SHIP BUILDER WILL SHOW YOU ESTIMATES OF REPAIR WORK AND THE TIME
- NEEDED.. CLICK ON THE DOTTED LINE TO COMMENCE WORK... IF ITS TOO HIGH CLICK
- WITH THE RIGHT MOUSE BUTTON TO TRY AGAIN... IF YOU WAIT TOO LONG BEFORE
- REPAIRS YOU MAY LOSE CAPACITY FOR GOODS AS STRENGTHENING PIECES USE UP
- VALUABLE CARGO SPACE !
-
- NEW CONSTRUCTION... THE SHIP ON THE STOCKS.. CLICK HERE TO PLACE AN ORDER
- FOR A NEW SHIP.. CHOOSE BETWEEN 4 TYPES
-
- A : SLOOP ... VALUE FOR MONEY WITH SMALL CREW
- B : PINNACLE... SMALL AND FAST IDEAL FOR VALUABLE CARGO OVER LONG DISTANCES
- C : THE COG .. STANDARD SHIP FOR MERCHANT TRADING.. GOOD CAPACITY
- D : THE MERCHANTMAN ... SLOW MASS CARGO SHIP EQUIPPED AT THE BEGINNING OF
- THE GAME WITH ONE MAST BUT DEVELOPS INTO A 3 MASTED SHIP WITH BIGGER
- CAPACITY THAN A COG... CARGO IS GIVEN AS " BURDEN ".. ONE BURDEN = 2 TONS
-
-
- YOU CAN BUILD SHIPS IN ANY TOWN BUT YOU MUST HAVE THE CAPITAL TO DO SO !
-
- CONSTRUCTION PLAN/ AGREEMENT .. WHEN YOU HAVE PLACED AN ORDER FOR A NEW
- SHIP IT TELLS YOU IF THE YARD IS AVAILABLE.. OR WHEN FREE..A TABLE SHOWS
- DATA ON CONSTRUCTION TYPE AND PLAN. CLICK ON PLAN ..YOU CAN CHOOSE THE SHIP
- .. CLICK ON CONSTRUCTION... TO SIGN THE AGREEMENT BY CLICKING ON THE DOTTED
- LINE.... IF ITS NOT POSSIBLE TO BUILD A LIST OF MISSING ITEMS WILL BE
- DISPLAYED... YOU CAN GO AND GET THESE ITEMS. YOU CANNOT PROVIDE FREE
- SLIPWAYS AND IF EXHAUSTED NO ORDERS WILL BE ACCEPTED !
- CLICKING ON THE SEAL OF THE TYPE OF SHIP DIRECTLY WILL SHOW THE PLAN
- FOLLOWED BY THE CONSTRUCTION AGREEMENT OF THE MISSING ITEMS.
-
- SCRAPPING SHIPS... CLICK ON THE WOODEN STOCKS IN THE SHIPYARD .. THIS WILL
- ALLOW THE MATERIAL IN THE SCRAP SHIP TO BE CREDITED TO YOU...
-
- THE ARMOURY IS ONLY FOR USE IN YOUR " HOME " OFFICE IN ORDER TO STORE
- WEAPONS.
-
- TO LEAVE ANY SCREEN JUST USE THE RIGHT MOUSE BUTTON... YOU LEAVE THE
- SHIPYARD SCENE TO ONE OF THE HARBOUR..THE HUB OF LIFE !
-
-
- D : THE OFFICE
- ~~~~~~~~~~~~~~
-
- POINT THE CURSOR TO THE LOWER HALF OF THE OFFICE AND PRESS THE LEFT MOUSE
- BUTTON
-
- IN THE OFFICE :
-
- THE SCRAP ON PAPER ON THE WALL SHOWS ALL YOUR DEBTS
-
- THE MAP HAS THE BALTIC AND NORTH SEA... USE FOR TRAVEL
-
- ON THE DESK
-
- A LITTLE BOOK
-
- THIS SHOWS YOUR FIRMS INVENTORY
-
- TRANSFER MONEY TO YOUR SHIP CLICK ON " MONEY "
- USE THE ABACUS TO TOTAL THE AMOUNT
-
- DISMISS CREW MEMBERS.. JUST CLICK ON " CREW "
-
- MOVE TO OTHER PAGES BY CLICKING ON THE FOLDED CORNERS
-
- MORE INFO... ON YOUR SHIPS
- CARGO CAPACITY
- WHERE IT IS !
- WHAREHOUSE STATUS AND STORAGE RENTED.... AS QUANTITY EXCEEDS STORAGE
- CAPACITY YOU WILL BE BILLED FOR THE EXCESS ! RENT IS AUTOMATICALLY DEDUCTED
- FROM THE SHIPS STOCK AS IT ENTERS HARBOUR... GOODS CAN BE SEASONAL SO
- WHAREHOUSING WHEN IN PLENTIFUL SUPPLY MAKES SENSE !
-
- WHAREHOUSE CONSTRUCTION.
-
- CLICK ON " NEW CONSTRUCTION ".... AN OFFER WILL APPEAR WITH PRICE PER
- BURDEN INDICATE HOW MMUCH YOU WANT USING THE ABACUS.
-
- YOUR MARITAL STATUS IS ALSO SHOWN HERE
-
- THE BIG BOOK
- ~~~~~~~~~~~~
-
- TRADING OCCURS HERE.. TRANSFER BETWEEN SHIP AND TOWN ON FIRST TWO PAGES AND
- THE NEXT TWO FOR BETWEEN TOWN AND WHARE HOUSE.
-
- BUYING AND SELLING
-
- BUY AND SELL ARE IN THE LEFT CORNER..TOGGLE WITH MOUSE BUTTON.. PRICES OF
- GOODS CHANGE ACCORDINGLY... CAREFULLY NOTE PRICES HERE FOR TRADING PURPOSES
- USE THE ABACUS TO BUY AND SELL YOUR GOODS. THE MAXIMUM YOU CAN BUY FOR THE
- SHIP IS SHOWN ABOVE THE ABACUS.. OVER THE MAX AND IT IS HELD IN STORE !..
- THE MOST YOU CAN BUY OR SELL THE TOWN IS SHOWN ON THE BOTTOM OF THE PAGE..
- REMEMBER THE MORE YOU CARRY THE ROUGHER THE SEA MAY BE ON YOUR SHIP !
- YOUR PURSE IS SHOWN IN THE BOTTOM RIGHT OF SCREEN.. CLOSE THE BIG BOOK WITH
- THE " E " ON THE ABACUS OR RIGHT MOUSE.
-
- TOWN INFO
-
- CLICK THE BRASS QUIVER UPPER RIGHT OF DESK... INFO ON TOWN CODITIONS..
- NUMBER OF PEOPLE TAXES ECONOMY AND MAYORS NAME.... GET YOUR NAME HERE
- PRONTO !
-
- LIST OF DEBTS
-
- SCRAP OF PAER TO LEFT OF MAP.. LIST YOUR DEBTS.. IF IN RED ITS HIGH TIME TO
- CLEAR IT.
-
- SENDING OUT SHIPS
-
- USE THE MAP AND CLICK ON THE TOWN TO SAIL TO.. IF U AINT GOT THE CREW YOU
- WILL HAVE THE OPTION TO " HIRE "... ON THIS SCREEN
-
- SAVE AND OPTIONS
-
- CLICK ON THE PITCHER TO SEE OPTIONS.. MAKE YOUR CHOICE
-
- IF YOU WANT MODERN NAMES OF THE MONTH CLICK ON OLD/NEW NAME OF MONTH OPTION
- THE SHORT/NORMAL /LONG ALTERS THE LENGTH OF TIME DURING WHICH MESSAGES ARE
- BLENDED IN WHICH POINT OUT VARIOUS EVENTS IN THE GAME.
-
- ACTIVE OR PASSIVE GIVES THE OPTION TO BE IN CHARGE OF SEA BATTLES OR LET
- THE COMPO DO IT ALL FOR YOU !
-
- TO LEAVE THE OFFICE CLICK ON THE WINDOW OR USE RIGHT MOUSE.
-
-
- E : THE BANK
- ~~~~~~~~~~~~
-
- CREDITS
-
- AT THE BEGGINING YOU HAVE NO CASH.. USE THE TAKE OPTION TO GET CREDIT FROM
- LOCAL MERCHANTS... UP TO 250 THALER.. WATCH OUT FOR GOOD INTEREST RATES AS
- THEY VARY EACH OFFER TYPE IN THE AMOUNT AND ACCEPT BY CLICKING ON THE +
- SIGN ON THE ABACUS.
-
- LARGER MERCHANTS MAY NOT WISH TO EXTEND CREDIT EARLY IN THE GAME.. SO USE
- THE LOCAL MERCHANTS TO START WITH.
-
- DONT WAIT TOO LONG BEFORE REPAYING THE DEBT.. THE INTEREST INCREASES AND IF
- YOU PASS THE REPAY DATE THE CREDITOR GETS THE MONEY DIRECT FROM YOUR OFFICE
- ! ... BAST !!!!
-
- IF YOU AINT GOT THE DOUGH YOUR SHIPS MAY BE IMPOUNDED !
-
- REPAY DEBTS USING THE REPAY OPTION... WITH MONEY FROM THE ACTIVE SHIP BUT
- ONLY IN THE TOWN YOU TOOK OUT THE CREDIT. CLICK THROUGH THE PROMISSORY
- NOTES TO THE ONE YOU WANT TO PAY.
-
- CREDIT OFFER
-
- IF A FELLOW PLAYER ASKS FOR CREDIT YOU SPECIFY THE TERMS AND THE CAPITAL
- COMES FROM YOUR OFFICE CASH.. SOME TOWNS IN NEED OF CASH WILL SPECIFY THEIR
- NEEDS... THE REPAY IS DONE AUTO.
-
-
- F : THE HARBOUR INN
- ~~~~~~~~~~~~~~~~~~~
-
- THE SEA FOLK AHA! ME HEARTIES ! SHIVVER MI TIMBERS !
-
- CREW
-
- HIRE CREWS BY CLICKIN ON THE TWO FIGURES IN FRONT OF THE FIRE...WHO ARE
- JUST HELPIN A LANDSICK PAL.. CHECK FIRST ON HOW MANY CREW YOUR SHIP NEEDS.
-
- HIRE FEES DEPEND ON THE LENGTH OF JOURNEY AND IS AUTO DEDUCTED.
-
- ON THE SEAWOLF SCREEN ..
- ON THE LEFT ARE TWO DUDES WHO CAN BE OFFICE ASSISTANTS
- MIDDLE THREE LADS ARE ARMS DEALERS
- AT THE BACK TO THE LEFT OF FIRE IS A PIRATE
- IN FRONT OF THE FIRE HOLDIN PALS LEGS ARE SHIPS CREW
-
- ASSISTANTS
-
- THESE LADS CAN HELP WITH PRODUCING GOODS FOR YOU.. WAGES DEDUCTED AUTO
-
- ARMS DEALERS AND PIRATES.. TAKE CARE WHEN DEALING WITH THESE CROOKS ! HEHE
-
- CREW MEMBERS .. HIRE AS MANY AS YOU NEED TO SAIL AWAY !
-
- YOU NOW HAVE ENOUGH INFO TO SAIL TRADE AND ADVANCE YA CAREER !
-
-
- 3 : GETTING ON
- ~~~~~~~~~~~~~~
-
- A : STORE
- ~~~~~~~~~
-
- CLICK ABOVE THE OFFICE...
-
- WHAREHOUSE ON THE RIGHT
- SHIP IN THE MIDDLE
- BOARD ON THE LEFT
-
- CLICK TO MOVE BETWEEN THEM
-
- CLICK ON ICONS OG GOOS ON SHIP OR IN WHAREHOUSE TO LOAD OR UNLOAD
-
- IF YOU HAVE LOTS OF GOODS AN ARROW SHOWS THIS.. CLICK AND A LIST APPEARS
- YOUR ASSISTANTS CAN PRODUCE GOODS HERE FOR YOU
- IE
- CLOTH FROM WOOL
- HARNESSES FROM PIG IRON AND LEATHER
- BEER FROM GRAIN ( LIKE THAT OPTION )
-
- IN ADDITION YOUR STOCK WILL BE USED AT WEDDINGS AND CELEBRATIONS.. DONT
- DISAPPOINT THE GUESTS !!!!! ( I HAD A PARTY AND THE GUESTS ALL STARVED
- HEHEHE )
-
-
- B : THE WEDDING
- ~~~~~~~~~~~~~~~
-
- THE MARRIAGE BROKER... WHEN HAD ENOUGH OF SINGLE LIFE SEE THE BROKER.. HE
- IS THE HUNCHBACK WHO CAN HASSLE YOU AT THE QUAYSIDE HE SHOWS YOU A PORTRAIT
- OF THE SWEET YOUNG THING AND TELLS YOU INFO AND THE DOWRY CLICK AND PICK A
- DATE !... POSTPONE BY UP TO 45 DAYS.. CLICK TO CONFIRM..PREPARE FOR THE
- FEAST ETC
-
- CELEBRATE EITHER IN THE OFFICE ( CHEAPSKATE ) OR IN THE TOWN
-
- ORGANISING
-
- INVITE GUESTS... HIRE JESTERS... RELIGIOUS
- GET THE FOOD IN !
-
- ON THE DAY INFO TELLS YOU HOW THINGS GO... IF YOU DO OKAY THEN YOU GET MORE
- VOTES ON ELECTION DAY... IF YOU STARVE EM ( AS I DID ) YOUR WELL SHAGGED !
-
-
- C : THE MARKET PLACE
- ~~~~~~~~~~~~~~~~~~~~
-
- CLICK ON THE GROUP OF PEOPLE NEXT TO THE CHURCH... THIS TELLS U HOW POPULAR
- YOU ARE. IF UNPOPULAR DONT DESPAIR MAKE A DONATION !
-
- DONATIONS
-
- ENTER THE CHURCH... SEE A PIOUS BROTHER... CLICK ON THE MODEL CHURCH MAKE A
- DONATION AND FREE YOUR SINS HEHEHEHE... MAKE IT A GOOD ONE !
-
- ALSO DONT FORGET THE POOR BEGGAR....HE WILL BE GRATEFUL
-
- THE FEASTS
-
- IN THE PUBLIC SQUARE ... ORGANISE A FEAST... CLICK ON THE JESTER
- MAKE SURE YOU HAVE ENOUGH FOOD AND WINE IN YOUR WHAREHOUSE THOUGH ! THE
- BIGGER THE BETTER
-
- THE BATH HOUSE
-
- POPULARITY WANING ?... VIVSIT THE BATH HOUSE AT THE BACK ON THE LEFT OF THE
- TOWN SQUARE... HERE U CAN SPLASH WITH THE LADIES OR GENTS !..AND MAYBE GET
- AN UNEXPECTED LEG UP IN THE WORLD ????
-
- THE CARRIAGE
-
- WHEN IN LUBECK OR HAMBURG YOU CAN USE THE HANSIATIC LAND PASSAGE TO
- TRANSFER GOODS... SAME PROCEDURE AS WHAREHOUSE TO SHIP TRANSFER.. AUTO
- CHARGES ..GOODS ON ARRIVAL ARE PUT IN THE WHAREHOUSE
-
- THE TOWN SCRIBE
-
- CLICK ON THE ANNEX BETWEEN THE TOWN HALL AND BATH HOUSE AND GET A PRINT OUT
- OF YOUR CURRENT STATS
-
- LEAV THE SUQARE VIA THE ALLEY NEXT TO THE BATH HOUSE OR RIGHT MOUSE...EXIT
- TO THE HARBOUR
-
- THE TOWN HALL
-
- CLICK ON TOWN HALL...LARGE BUILDING AT BACK OF PICCY..ENTER THE LOBBY
- THREE DOORS :
- 1: ON LEFT MILITARY MATTERS
- 2: MIDDLE FLEET POLICY
- 3: RIGHT RELOCATION
-
- ALSO FAR LEFT BOARD.. ELECTION DATES
- OTHER BOARD GUARD SHIPS
-
- THE DOORS ONLY OPEN FOR YOU IN YOUR HOME TOWN AND ONLY USUALLY WHEN YOU ARE
- MAYOR !
-
- THE RELOCATION DOOR ALLOWS YOU TO CHANGE TOWN...FOR A CHARGE
-
- THE GUILD
-
- JOINING A GUILD
-
- ENTER THE BIG HALL THROUGH THE PORTAL OF THE GUILDHALL
-
- THERE IS A NICE DOOR AT THE BACK .. TO JOIN THE GUILD YOU PAY A FEE BUT YOU
- GET INFO ON YOUR COMPETITORS ONCE IN !
-
- TO SELL A SHIP
-
- A BLACK BOARD IS HANGING TO THE RIGHT OF THE DOOR..CLICK HERE IF YOU WISH
- TO SELL A SHIP .. VARIOUS OFFERS ARE MADE ACCEPT BY CLICKING ONE
-
- A PRINCE WILL MAKE A LARGE OFFER..BUT BEWARE HE MAY BE A PRIVATEER AND SOUR
- YOUR TRADE ROUTES !!
- YOU CAN ALSO USE THE AUCTION
-
- OFFER
-
- ANY FELLOW PLAYERS WHO LIVE IN THE TOWN U SELL THE SHIP CAN BID FOR IT...
- YOU ARE SHOWN THE SHIPS AND YOU CLICK ON ONE AND SAY HOW MUCH YOUR TOP BID
- WILL BE.. IT WILL BE DEDUCTED AUTO IF YOU ARE SUCCESSFUL
-
- AUCTION
-
- THESE TAKE PLACE REGULARY.. FIRST ASKED TO PRESS ANY KEY YOU WILL USE TO
- BID... THEN A LIST OF EM SHOWS AND A LITTLE DESCRIPTION ON EACH AS THE
- BIDDING STARTS.. PLACE YOUR BID BY HITTING THE SELECTED KEY.. PRESTO A NEW
- SHIP !... ALSO U CAN BID BY CLICKING ON YOUR COAT OF ARMS
-
- THE SMALL DOOR ON THE LEFT WALL ENTERS THE MARKET SQUARE
-
- THE BOARD NEXT TO THE DOOR INFORMS OF INCOMING CONVOYS AND OUTGOING ONES
- TOO
-
- THE OTHER BOARD LISTS WHAREHOUSES TO BE BOUGHT OR SOLD.. ACCEPT BY CLICK ON
- EM'
-
- CONVOYS CAN BE REGISTERED AT THE DESK NEXT TO THE BLACK BOARD
-
- RIGHT MOUSE TO GET THE HARBOUR AGAIN.
-
- SMITHY
-
- GATEWAY TO THE OFFICE AND THE INN.... HERE U ARM YOUR SHIP AND BUY HAND
- WEAPONS
-
- DRAWINGS OF ARMS
-
- CLICK ON " NEXT " IN THE ANVIL
-
- YOUR SHOWN ARMS TO BUY... CLICK ON SELECTION
-
- PURCHASE OF ARMS
-
- THE PRICE IS DEDUCTED FROM MONEY ON SHIP... THIS ALSO REDUCES THE BURDEN
- YOU CAN CARRY !
-
- WEAPONS
-
- SMALL CATAPULT... SHORT RANGE EFFECTIVE AGAINST CREW
-
- BIG CATAPULT..... LARGER RANGE AND STRIKING POWER
-
- HAVOC WREAKER.... SHOOTS IRON RODS THROUGH THE SHIPS ! AGHHH!!!!
-
- BOMBARD.......... EARLY CANNON...NO AIMING THIS BABY !
-
- NOT ALL WEAPONS ARE AVAILABLE AT THE START OF THE GAME AND SOME TOWNS HAVE
- BETTER PRICES THAN OTHERS.. ! SHOP AROUND
-
- SHIP WEAPONS CAN BE MOVED FROM THE SHIP TO THE ARMOURY..THE BUILDING AT THE
- BACK ON THE RIGHT NEXT TO THE SHIPYARD.. IN YOUR HOME OFFICE.
-
- THE ARMOURY
-
- WHEN YOU ENTER YOU GET A LIST OF WEAPONS IN STORE
-
- TO MOVE JUST CLICK ON THE NUMBER
-
- YOU CAN TRADE WEAPONS ( HAND ONES ONLY ) BUT IT IS FROWNED UPON..GO ON DO
- IT NOW !!! HEHEHE.. SELL THEM TO THE SHADY CHARACTERS IN THE INN !
-
- PIRATES
-
- IF YOUR NOT WORRIED ABOUT YOUR REPUTATION.. OR YOUR COMPETITORS ARE GETTING
- ON YA NERVES HAND AN ARMED SHIP OVER TO A PIRATE !... OUT OF GRATITUDE HE
- MAY BE QUITE HAPPY TO OFFER YOU CAPTURED SHIPS AT A KNOCK DOWN PRICE !!
-
-
- 4 : PROVING YOURSELF
- ~~~~~~~~~~~~~~~~~~~~
-
- A: GUARD SHIPS
- ~~~~~~~~~~~~~~
-
- AS SOON AS YOU SEE PIRATE SHIPS GET GUARD SHIPS TO PROTECT THE HARBOURS.
-
- TO CONVERT YOUR SHIP TO A GUARD SHIP ..ARM IT... THEN GO TO TOWN HALL AND
- OFFER YA SERVICES IF NEEDED... CLICK ON YES AND YOUR IT ! WHEN A PIRATE
- ATTACKS YOUR GUARD SHIP IS MANNED AND DEFENDS THE HARBOUR... SUCCESS AND
- THE NATIVES LOVE YA !!!!.... PLENTY OF WOMEN AND ALE AWAITS ! HEHEHEHE
-
- TO CONVERT BACK GO TO TOWN HALL AND CLICK ON SAME BOARD
-
-
- B : CONVOY
- ~~~~~~~~~~
-
- YOU CAN JOIN OTHER SHIPS.. GO TO THE GUILD AND HAVE A LOOK AT THE BOARD
- CHECK OUT THE NEXT CONVOY..CLICK ON THE CIRCLE AT THE BOTTOM AND YOU IN !
- AND TOLD WHEN IT LEAVES... RIGHT MOUSE MEANS U DONT JOIN CLICK SEVERAL
- TIMES TO SEE THE NEXT FEW CONVOYS DUE IN... TO TAKE YA SHIP OUT THE CONVOY
- SELECT A DIFFERENT DESTINATION..ONCE IN THE CONVOY U FOLLOW CAPTAINS
- ORDERS.
-
- SETTING UP YOUR OWN CONVOYS
-
- STARTS WITH THE EQUIPMENT OF THE FLAGSHIP... TAKE WEAPONS AND CREW TO GUILD
- HALL CLICK ON STANDING DESK IN HALL TO REGISTER... IT WILL BE REJECTED IF
- THE FLAGSHIP AINT UP TO SCRATCH.. OTHERWISE CLICK YES YOU WILL BE ASKED IF
- YOU ARE WILLING TO ACCEPT OTHER SHIPS IN THE CONVOY... POPULARITY INCREASES
- IF OTHER MERCHANTS JOIN AND YOU REPEL ATTACKS FROM PIRATES !.. IN ADDITION
- THE CAPTAIN IS PAID BY THE OTHER SHIPS..... A SEAL APPEARS AFTER THIS MOVE
- LISTING THE SHIPS IN THE CONVOY..ADD MORE SHIPS VIA THE DESK IN THE GUILD
- HALL.
-
- ON ARRIVAL OF THE FLAGSHIP IN HARBOUR IT IS CALLED FIRST FOLLOWED BY THE
- OTHER SHIPS.
-
- DEALING WITH CONVOY
-
- MORE THAN 3 SHIPS + FLAGSHIP MAKE UP CONVOY.. THEY MOVE AS ONE... THE
- CAPTAIN IS LOOKED AFTER ON THE FLAGSHIP BUT THE OTHER SHIPS PAY 5000...
- WHEN THE FLAGSHIP DECIDES DESTINATION THE OTHERS FOLLOW ! TO RELEASE A SHIP
- CLICK ON THE SHIP AND THEN SEND THE CONVOY ON ITS JOURNEY.. THE REMOVED
- SHIP STAYS IN HARBOUR.
-
- WAITING
-
- TO MAKE A SHIP LIE IN PORT CLICK ON THE SAILING SHIP ON THE RIGHT FRONT OF
- THE QUAY SCENE... THE SEAL TELLS YOU THE DATE WHEN IT IS TO MOVE AGAIN..
- CLICK MORE OR LESS A YOU WISH. SHORTEST IS ONE DAY
-
- DISBANDING A CONVOY
-
- YOU CAN SEND THE FLAGSHIP TO THE ROADS... YOU WILL BE ASKED IF YOU WANT TO
- DISBAND... CLICK YES... AND THE SHIPS WILL ARRIVE ONE BY ONE.
-
-
- C : SEA BATTLE
- ~~~~~~~~~~~~~~
-
-
- WITH ACTIVE PIRATE DEFENSE ON THE OPTIONS SCREEN.. YOU DIRECT ALL SEA
- BATTLES WITH YOUR SHIPS.
-
- YOU GET THE NEWS ON THE SCROLL..PRESS A KEY..SEE THE ENEMY CROSSIN YA
- RAILS..WHEN IN RANGE IT FIRES AT YOU.. YOUR OWN WEAPONS ARE IN 3 MIDSHIP
- POSITIONS AIMING AT THE ENEMY... ADDITIONAL WEAPONS ARE IN THE HOLD. THE
- HELMSMAN IS TO THE LEFT OF THE TILLER THE BOARDING COMMANDO TO THE RIGHT..
- YOU GIVE ORDERS WITH THE MOUSE.. HELMSMAN ..CLICK RIGHT MOUSE HE STEERS
- AWAY..LEFT HE GOES TOWARDS ENEMY.. EVERY SHIP HAS TWO SERVICE CREW STANDING
- ON THE LEFT OF THE WEAPONS... RANGE OF WEAPONS DEPENDS ON THE TYPE.. MOVE
- CURSER TO THE LOADER.. LEFT MOUSE INDICATE FIRE ENERGY....POINTER RISES AS
- LONG AS U HOLD DOWN MOUSE.. FIRE BY CLICKING ON MAN STANDING ON RIGHT OF
- WEAPON.. IF WEAPON DESTROYED IT IS REPLACED BY ONE FROM THE HOLD.
- WHEN THE ENEMY IS CLOSE ENOUGH..CLICK ON THE PEOPLE WAITING IN THE BOW...TO
- BOARD THE PIRATE SHIP !..BEWARE ASSESS THE STRENGTH OF THE ENEMY LURKING
- BEHIND THEIR RAILINGS !
-
-
-
- D : THE FLEET
- ~~~~~~~~~~~~~
-
- WHEN PIRATES BECOME TOO BIG A PROBLEM.. SET UP A CAPTURE FLEET
-
- EVERY MERCHANT IS REQUESTED TO PROVIDE SHIPS THE CALL UP SCROLL TELLS WHEN
- AND WHERE TO MEET WHO IS IN COMMAND AND HOW MANY SHIPS YOU SUPPLY...DEFUALT
- ON THE CALLUP AND YOU GET A PAINFUL FINE !!!
-
- SEND YOUR ARMED CREW AND SHIPS TO THE MEETING POINT AND LET THEM ANCHOR
- THERE. EVERY SHIP OF YOURSTHERE WILL BE REGISTERED... YOU WILL BE ASKED IF
- YOU ARE IN THE FLEET !
-
- THE FLEET WHEN ASSEMBLED CRUISES THE SEAS LOOKING FOR PIRATES AFTER A
- CERTAIN TIME THEY RETIURN AND YOUR SHIP IS AVAILABLE AGAIN..IF THEY
- SURVIVED ! HEEHEHEHHE
-
- SETTING UP YA OWN CAPTURE FLEETS
-
- AS MAYOR YOU CAN DO THIS...IN TOWN HALL..MIDDLE DOOR TO SET UP.. SHIPS
- BELONG TO YOUR HOME TOWN.. YOU CAN HAVE THEM PATROL YOUR SEAS NEAR TOWN OR
- CRUISE ACROSS THE HIGH SEAS.
-
- CALL UP IS THE SAME AS FOR THE HANSEATIC FLEET
-
- FLEET SERVES TO FIGHT PIRATES IF THERE ARE TOO MANY PROBS WITH ATTACKS ON
- MERCHANTS IN A FOREIGN OFFICE , THE HANSEATIC LEAGUE MAY SETUP A BLOCKADE
- IF YOU IGNORE IT YOU GET A HEAVY FINE !
-
- SEIGE
-
- AS MAYOR YOU CAN PAY UP TO 200 SOLDIERS FROM TAX INCOME... ANY ABOVE YOU
- PAY YOURSELF
- TO HIRE MERCS ..STORE SOME WEAPONS..CLOTH GRAIN AND MEAT IN YOUR STORE...
- GO TO TOWN HALL CLICK ON DOOR WITH CROSSED SWORS.. SEAL WILL TELL HOW MANY
- SOLDIERS ARE UNDER ARMS..AND HOW MANY YOU CAN EQUIP. CLICK ON " LINE UP " A
- DIVISION OF ABOUT 100 SOLDIERS IS FORMED. CLICK ON DISMISS AND ARMY IS
- REDUCED BY ONE DIVISION.
-
- WELL THATS ABOUT IT FOR THE GAME ...SOUNDS LIKE A REAL INTENSE ONE !!
-
- OKAY I GIVE YOU THE KEYBOARD CONTROLS IF YOU HAVE READ THIS FAR YOU DESERVE
- 'EM !!!...
-
-
- IF YOU LOVE THE GAME ...GO OUT AND BUY IT .... SUPPORT THE AMIGA !
-
- B.O.L.T. ..... TYPING FOR -*- NUT N BOLT -*- DOCS DIVISION
-
-
-
- 5 : KEYBOARD CONTROLS
- ~~~~~~~~~~~~~~~~~~~~~~
-
-
- HOTKEYS HARBOUR MARKET
-
- F1: MAP ESC: OFFICE H-ESC : HARBOUR
- F2: INSPECTION I : INN T : TOWN HALL
- F3: OFFICE B : BANK C : CHURCH
- F4: WHAREHOUSE W : WHARF P : POPULAR OPINION
- F5: HARBOUR G : GUILD F : ANNOUNCE A FEAST
- F6: BANK M : MARKET B : BATH HOUSE
- F7: MARKET S : SMITHY G : GUILD
- F8: CHURCH H : WHAREHOUSE C : CARRIAGE
- F9: POPULAR OPINION P : PAUSE
- F10: PAUSE
-
- SHIPYARD OFFICE MAP
-
- I: INSPECTION H-ESC: HARBOUR ^
- S: TO SCRAP P: PROMISSORY NOTE < > MOVE CURSOR
- N: RENAME B: BIG BOOK v
- W: WEAPONS STORE L: LITTLE BOOK <-' SELECT TOWN
- R: REPAIR SF: SAVE GAME ESC LEAVE MAP
- C: NEW CONSTRUCTION E: LEAVE HARBOUR
- H-ESC: HARBOUR
-
- NEW CONSTRUCTION INN GUILD
-
- ESC: SHIPYARD C: HIRE CREW G: GUILD LIST
- S: SLOOP L: HIRE LABOUERS A: SHIP AUCTION
- P: PINNACE P: HIRE SKIPPER(PIRATE) F: FORM A CONVOY
- C: COG WH: TRADE WEAPONS M: MARKET
- M: MERCHANTMAN ESC: HARBOUR H-ESC: HARBOUR
- R: REGISTER CONVOY
- T: TRADING IN WHAREHOUSE
-
- OPTIONS SMITHY CHURCH
-
- S: SAVE GAME B: BUY WEAPON W: HOLY WATER
- ESC: OFFICE ESC: HARBOUR A: ALTAR
- E: END SPACE: MOVE ON ESC: MARKET
- P: TOGGLE PIRATE DEFENCE I : BUY INDULGENCE
- F: FORMATTING ARMORY C: CHURCH DONATION
- M: NAMES OF MONTHS ESC: SHIPYARD B: BEGGAR DONATION
- L: LONG STATUS REPORT S: SMALL CATAPULT
- N: NORMAL STATUS REP L: LARGE CAT
- K: SHORT STATUS REP H: HAVOC WREAKER
- B: BOMBARD
- SMALL LETTER: ARMORY > SHIP
- CAPITAL LETTER(SHIFT-LETTER): SHIP>ARMORY
-
- BANK TOWN HALL BATH HOUSE
-
- ESC: HARBOUR H-ESC: MARKET ESC: MARKET
- R: REPAY D: DATA SHEET L: LEFT BATHTUB
- T: TAKE G: PROV/DISMISS GUARD R: RIGHT BATHTUB
- G: GIVE R: REGISTER RELOCATION
- M: MILITARY DEPT(MAYOR) WHAREHOUSE
- F: CALL UP FLEET(MAYOR)
- ESC: HARBOUR
- SPACE: TOGGLE SHIP/WHRHSE
- 1-6: CHOOSE LINE ON BOARD
-
- THATS THE LOT !!!!!
-
-
- REMEMBER WHEN YOU PLAY ...WHO TYPED THIS BLOODY LOT IN ! B.O.L.T !!
- PLAY AND ENJOY M8TY'S !
-
-
- SPECIAL GREETS TO THE FOLLOWING PEEPS :
-
- N.U.T. ...... GROUP LEADER AND SUPERHERO !
- ALL OTHER PEEPS WE DONT KNOW ... HEHEHEHEHE
-
- ANOTHER BAG 'O' SHYTE DOC'S ....
-
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- /. \/ /./ / / / __/ \/ / / /
- / /\. / / / / -N- / _ \ ./ /.__/./
- +--\/--\/\___/-----____________/----+
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